On Tuesday we did the filming of the music video in the drama room after school, as the hall has been booked solid thanks to exams and pantomime rehearsals, and the drama room is the only other place that seems appropriate. Also, rather than going in the corner of the room as the previous locations have all been, we decided to clear out the center of the room and film there instead, distancing the action from the wall decorations as much as possible and making it seem like a much more open area, as well as allowing us to get certain shots that would have been harder with those things called walls in the way.
During the filming, it went pretty smoothly, but it took longer than we had anticipated and Pat had to leave before we could finish the storyboard, no matter the shot list. Looking over the storyboard today though, it seems we actually filmed a lot more than we thought - the filming we did is a good 30 or so shots from the storyboard, which takes up just under 3 minutes, which in the editing process tonight we can change the song to fade at that point instead (which is actually a nice ending to it, if not as subtle as the first cut). Tonight I'll be grabbing a shot of an appropriate looking building to use at the end and give a definitive end to it through the use of that shot.
Despite our best efforts to move chairs out of the way of the shots, because I rushed the filming there are a couple that still have them in, most obviously one where the camera tilts from Tom to Pat, and the camera is pointed in the direction of where the bulk of the chairs were put. It would have made more sense to stack them and keep them in a blind spot, but I'm an idiot.
Whilst the shoot didn't go quite as well as I thought it would, it didn't go as bad as it could have gone either, and hopefully the final video isn't off in terms of pacing or the like. Rather than the original plan of just drawing a storyboard and then improvising during post-production as to the actual pacing, it looks like we'll have to stick with the storyboard rather rigidly with very few deviations, if any. Hopefully the pacing is okay, but having not had the time to scan and make an animatic of the storyboard this'll be hard to tell - this was a problem with the first storyboard where we underestimated the length of seconds and so every shot was just too quick, but we hope that won't be a problem this time as the length of the shots has been greatly increased: where the original storyboard had around 100 shots, this one has just over 40, trying to keep with the slow pace of the song.
I'll upload the new storyboard tonight.